Basic server settings (the more advanced setting list is still under construction - even moreso than this) - display_commands Displays all the commands passed by players to the console; useful for debugging and finding out who is abusing certain commands. default: 0 - tripping Causes players who are moving too fast from strafe-jumping to stop suddenly. default: 0 - elim Time (in seconds) players stay eliminated before reentering the game. When set to 0, they stay eliminated until the round is over. default: 60 - fraglimit - timelimit - ffire default: off - debug1 - debug3 - debug4 - motdfile - chasecamonly This forces players to be forced to chasecam only their own team. default: 0 on publicmode, 1 on matchmode see also: publicmode,matchmode - rot_file - rot_type - rot_force broken, don't use it default: 0 - grenadeffire - default: 0 - sl_logging? - port - hostname - ctfmode Sets the gameplay mode for a map. set ctftype -1 // standard elimination set ctftype 0 // deathmatch set ctftype 1 // whiteflag/centerflag/1-flag ctf set ctftype 2 // standard ctf (one or more flags/bases per team) default: 2 - autojoin default: normal - password - deathmatch Must be set to 1 in order to run a server. - dedicated If set to 1, the server runs in dedicated mode - nobody can play on it, but it is more reliable. default: 0 - sv_gravity default: 800 - sv_maxvelocity If set too low, the ball flight messes up. Set it to 4096 (at least). - maxclients default: 4? - allow_download Allows players to download files from the server; must be set to 1 if you want to allow custom skins. default: 1 - allow_download_players Allows players to download custom player models and skins; must be set to 1 if you want to allow custom skins. - idle Time (in seconds) before a player gets knocked into observer for not moving. default: 60 - maxrate default: 5000 - SmokeGrens Sets the number of smoke grenades that spawn in each base at the round start. default: 1 see also: PaintGrens - PaintGrens Sets the number of paint grenades that spawn in each base at the round start. default: 2 see also: SmokeGrens -