April 2nd, 2005Forums are Back!As promised, we got the forums back up this weekend! Delirious now has full control over the server and can install handy things like the spell check library. Now you won't have an excuse for misspelled words in forum posts. ;) April 1st, 2005Build 14 DelayedIt appears a new bug has popped up that needs addressing. From time to time, Paintball2 will, quite literally, go bananas. Severe texture corruption can cause textures on the level to appear as a banana stating that you are a poor player. The exact cause of this problem is unknown. It could be a driver issue or something in the texture loading code. Either way, typing "vid_restart" in the console a couple of times usually puts the textures back to normal. I won't be releasing build 14 until after I get this fixed, but I should have it resolved by tomorrow. March 31st, 2005Build 14 Nears ReleaseIt's almost there, guys. Just hang on for a little longer. While it's mostly a release to fix lots of little bugs and quirks, there are a few notable features:
- Native Linux support. This means more stable and secure servers, plus it opens the path for new client/server features like fast map downloads. Of course, it allows Linux gamers to play as well, without having to WINE. - Automated server list updating. This means if you ever want to set up a server, you don't have to give me the ip to add to the list. It also keeps the list clean of servers that aren't currently running. - Installer, for those people who just can't seem to figure out how to extract zip files. This will also register a paintball2:// protocol, so connecting to a server will be as easy as clicking on a web page link. - Ignore command, so you won't have to be annoyed by idiots spamming garbage. - Scrollbars! Something I've been meaning to put in since build 7. - New vote menu, which downloads the information from the server so it lists just the maps that are in rotation (not everything on your hard drive). The list greys out maps that don't meet the min/max player requirements and italicizes temporary maps (voted into rotation by users). It shows the current vote points for every map, plus it limits the game mode selection to only what the map supports. Take a look at the screen shots to better understand it all.
I'll put up a more complete list of features and bug fixes when it comes time to release it. March 29th, 2005Status of the ForumsWe should have the forums back up this weekend. Delirious is setting up his own server personally so we won't have to muck around with a leased server. Four Months 'til DPCon 2005!That's right. DPCon is planned for the weekend of July 23rd in (or near, rather) Charlotte, NC. More details and signups to come. March 23rd, 2005Forums are DownIn case you haven't noticed, the forums are down. The server they were on went belly-up the other day. I'm not sure of the details. Fortunately I have a backup from the 16th, so no more than 5 or 6 days worth of posts will be lost.