January 28th, 2000DigitalPaint Paintball for Quake3Oops, this post got lost in the CGI fix. The news cgi is working at least. :)
Calrathan is working on porting Paintball II to Quake3. He was nice enough to put together a ladder coding tutorial for those interested in coding ladders into their own mods. 1.6 Client UpdateHeh, 'bout time this got released. It’s just sorta been sitting around waiting to be packaged and uploaded. There are mostly just new maps in it, including the following:
- sphouseqw.bsp (Classic QuakeWorld style SplatterHouse, which the old Q1 veterans grew to know and love during the PB1 days...) - psychosity.bsp (Single-Flag Psychosity - bring on the insanity! If you thought Psychotic was bad, heh, it can get worse :) * - yoy.bsp (YOY Arena. ‘nuff said) - halfpipe.bsp (HALF-PIPE... no, not the one you skate on... this map is literally half pipe) - dodgeball.bsp (Dodgeball! Duke it out with your PGP, but you can’t cross the middle line) - siegecastle.bsp (Siege Castle, one of the coolest looking, if I don’t say so myself, maps for DP. Quite a challenge to keep the flag defended)
The rest of the stuff is just some minor touchups and stuff (like the skin patch that was released earlier).
* psychosity is NOT designed for the feint of heart, drunk, easily disoriented, mentally or physically challenged, or those prone to epileptic seizures. I am in no way responsible for the dizziness, vomiting, increased gastrial-intestinal flow, comas, strokes, massive heart failures, convulsions or spurratic orgasms that may occur during the playing of this map. January 27th, 2000Paintball II 1.6 Client UpdateHeh, 'bout time this got released. It's just sorta been sitting around waiting to be packaged and uploaded. There are mostly just new maps in it, including the following:
- sphouseqw.bsp (Classic QuakeWorld style SplatterHouse, which the old Q1 veterans grew to know and love during the PB1 days...) - psychosity.bsp (Single-Flag Psychosity - bring on the insanity! If you thought Psychotic was bad, heh, it can get worse :) * - yoy.bsp (YOY Arena. 'nuff said) - halfpipe.bsp (HALF-PIPE... no, not the one you skate on... this map is literally half pipe) - dodgeball.bsp (Dodgeball! Duke it out with your PGP, but you can't cross the middle line) - siegecastle.bsp (Siege Castle, one of the coolest looking, if I don't say so myself, maps for DP. Quite a challenge to keep the flag defended)
The rest of the stuff is just some minor touchups and stuff (like the skin patch that was released earlier).
* psychosity is NOT designed for the feint of heart, drunk, easily disoriented, mentally or physically challenged, or those prone to epileptic seizures. I am in no way responsible for the dizziness, vomiting, increased gastrial-intestinal flow, comas, strokes, massive heart failures, convulsions or spurratic orgasms that may occur during the playing of this map. January 25th, 2000Q3DPA port of DigitalPaint to Q3 is well underway.
Here is a tutorial for mod authors on how to make ladders in their mods.
January 11th, 2000Map RepositoryKnacK, the administrator of Clan [?]'s popular Domination servers (available at a server list near you) has added one great reason to use his servers: He is now running an FTP on the server machine, giving you direct access to the server's active map directory. As well as being able to download from a wide variety of maps, you can also upload directly into the server.
The server address is: 24.28.99.60, login and password maps.
If you are uploading maps to test, go to #dpref, and if there is someone there, you can play your map on an EMPTY SERVER. Currently, KnacK has no plans to update his rotation, so this is just for clan/private purposes. January 4th, 2000Happy New Year...Hmm, looks like the CGI was Y2K compliant after all... Musta been a temporary b0rk in PQ's CGI server. Also, it seems the date digits have gone from "99" to "100" instead of "99" to "00" like I expected. This kinda screws up my Y2K-compliance-code I attempted to put in. Sorry about that. Hope you liked the temporary news page ;)