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August 12th, 2004ShirtsThe back design is complete (click here to view).  If you want a shirt in a specific size or color, please let me know immediately, even if you aren't planning to attend DPCon.  I'm going to have 40-50 shirts made (unless I get enough interest to make more).  DPCon attendees get first pick, then I'll sell whatever's left over online.  They'll probably cost $12-$15.
August 7th, 2004Two Weeks Until DPCon!That's right, so sign up!  Also, for people who were wondering about hotel pricing, I think we have a deal worked out for $60/night.  That means just $30 if you room with somebody.

I'm working on a design right now for the shirts, and here's what I have so far:



These are going to be quality screen printed shirts, not some cheap white t-shirts run through the printer. :)  We'll also have Atlantis Gaming Center shirts that you might be able to win.

So here's a run down of why you should go to DPCon:
- Meet lots of cool people you've been playing the mod with online.
- Tournaments with cool prizes (Trophies, T-Shirts, GeforceFX, E3 swag, etc)
- Crazy gameplay you won't be able to do outside of a LAN
- Live DJ
- Premier of new game modes and maps
- Real paintball
- It's just gonna rock!
Build 11 Progress UpdateSorry this is taking so long, but like I mentioned earlier, there's a lot of things that have to be completely done or it won't work at all.  One of the nice things about this new build is that combined with the new 1.80 server version, the client will have all the necessary information to interpret things client-side so you can have the client generate event messages and scoreboards meaning less lag and faster response.  It will even allow you to pull the scoreboard up at any time while you watch demos.  Here's a couple screenshots:



Of course, when things are rendered client-side, you can do fancy things with them, such as draw item pickups in the lower-left corner and when you get killed, pop a message up on the center of the screen saying who killed you.  Eventually I'd like to make all that customizable so you can select what happens on certain events - maybe play different sounds, flash icons, etc.

If you're wondering about the new bar below the old CO2 bar - that's something I'm experimenting with to reduce nonstop spray: gun temperature.  Each time you fire, the bar increases.  When it maxes out, the gun freezes briefly.  Of course the bar will always drop slowly, so as long as you don't spray for long periods of time, it won't freeze on you.  It's mainly to prevent people from running around the whole map firing nonstop.

Also note the names on the screenshots - well, the first one is just messing around with font colors, but the second shows a nice server-side feature that prevents people from having the same name.  If a "bob" is playing, and another "bob" connects, the second will get the name "bob(1)."  If a third connects, he'll get "bob(2)," etc.

Release is planned for this week - then we'll work on the special additions for DPCon. ;)
July 28th, 2004DPCon2 UpateOk, we have a set date now.  DPCon will be held on August 21st and 22nd.  Sign-in and setup starts at 2:00PM.  That's pretty soon, so hurry up and sign up if you want to go.  We also have the DPCon 2.0 Summary Page up.  Check that for all the pertinent information.

It also looks like we have a GeForce FX donated for one of the prizes.  FourthX is planning to bring his DJ equipment, so we'll have some pretty kickin' music going on as well.  Be sure to check out #ApexGameServers on IRC.EnterTheGame.Com -- our sponsors for this cool stuff.
July 25th, 2004DPCon 2.0!It's back and better than ever!  Do you want to meet the developers of Paintball2 as well as a bunch of people you've played with online?  Here's your chance: Digital Paint Conference 2.0 - a LAN party for Paintball2 and then some!

We'll be doing all kinds of cool stuff - tournaments, pickup games,  real life paintball, and possibly some clan matches, plus there will be some exclusive sneak peeks at new maps and game modes.

You'll get to show everyone what you're really made of -- no lag, no cheaters, no lamers, none of that stuff that plagues online play.  Also, you'll have a chance to get revenge on all those chair commandos when we go out to play real paintball.

Here's how it works.  If you're interested, sign up and pick a date in August that's good for you.  We'll probably start it on the 21st unless it conflicts with too many people's schedules.  If you need a ride or a roommate, check out the transportation and rooming threads.

Bringing your own computer is optional, however it's a good idea to do so in order to make sure we have enough equipment for everyone.  Check out the DPCon 2.0 thread for more details.  I'll have a page set up soon with directions and other specifics.  Be sure to spread the news and check back for updates!
June 7th, 2004DPL Returns!The Digital Paintball League is returning under completely new management for what we hope will be a great summer season. We are signing up a total of 8 clans for a 6-week regular season, followed by a short playoff season. If your clan can field at least 4 members per match, and you are serious about playing every week for 6 weeks, head on over to the DPL site, read the rules and then sign up your team. Only serious clans need apply.

News Archive
«...-270-265-260-255-250-245-240-235-230-225-...»
October `98 - September `98
August `98 - July `98
POTD Archive