March 9th, 2004Paintball 2.0 Alpha Build 009 ReleasedThis is mostly a bugfix update:
- Bugfix: Serverlist not showing any servers bug fixed. - Bugfix: Mouse no longer trapped to the Paintball2 window when you alt-tab. - Bugfix: Styled lights work now. - Feature: cl_cmdrate isn't as choppy anymore and you can do all the trick jumps you could in Quake2. - Feature: Mousewheel works with scrollable menu items (select widgets).
Grab it on the files page, and give us some feedback. February 23rd, 2004Depot Tourney 3 (Survival Edition)This tournament will be a little different than most. Rather than having several small teams, it will be played with two mammoth teams, and individuals will win based on flag captures, combat skills, and defense.
More info here. February 16th, 2004Paint Depot Tournament 2We at PaintDepotServers are happy to announce our next tourney which will be held on Saturday Feb 21st.
This week there will be a 3v3 single elim tournament. The map will be midnight, with a time limit of 8 minutes and a max score of 25 points.
Registrations can be sent to fourthxdp@hotmail.com or given to me/emp1re on irc.enterthegame.com #depottourney, please include the team name and all 3 players on the team. Check in starts promptly at 5pm EST and the tournament will commence at 6:30pm EST.
Standard pds tourney rules apply, no cheating, no abusive behaviour, one team per person.
FourthX
(thread) February 12th, 2004Paint Depot Tournament 1Saturday Night 2/14/04 @ 9 PM EST paint depot servers will be hosting a quick single elmination 2v2 tournament.
This weeks map will be shazam, time limit will be 5 minutes and score limit will be 20. Show up @ irc.enterthegame.com #DepotTourney by 8:30 pm EST to sign up.
First place team wins a permanent name@paintdepot.net email address and 1 weeks worth of level 50 admin rights on PD servers.
Rules.
1. No one may play on more than 1 team. 2. Cheating is of course not allowed. 3. No abusive behaviour beyond a little trash talking will be tolerated
GL to all and I hope you all will come and join us.
- from FourthX
Discuss it here. February 4th, 2004Paintball 2.0 Alpha Build 008 ReleasedYup. A new release already. The big addition to this one is OpenAL 3D audio support. To use this, you have to install the latest drivers for your sound card and grab OpenAL. The 3D sound option is in the menu, or you can manually set it with s_a3d followed by a snd_restart. mSparks was kind enough to implement this. You should check out what he’s doing with Action Quake2.
The other thing build008 includes is gamma adjusted lightmaps. This makes the lighting appropriate for monitors using the sRGB standard gamma of 2.2. Make sure to configure you video gamma settings in the menu for best results. Here are a couple screenshots showing the difference. The first shows the map ub_rooftop with the old lighting system (gl_modulate cvar adjusts the lightmap intensity). The second shows the same map with the new lighting system (gl_lightmapgamma cvar adjusts the gamma curve on the lightmap).
There are also some miscellaneous bug fixes and additions such as a mouse invert option in the menu, advanced joystick settings and some texture options. As always, the updates are in the files section.