January 12th, 2003New ScreenshotsSince the Paintball II 2.0 alpha is out, we decided make the screenshots page more accurately reflect the game as it stands now. The earlier screenshots were from when it was still a Quake2 mod (and thus rather limited graphics wise). Visit Us on IRCDon't forget to stop by and say "Hi" in #Paintball on irc.EnterTheGame.com (or click on the chat link to the right). January 11th, 2003Just to Clarify...You do NOT need Quake2 to play the alpha test. It's a standalone game. Simply unzip it to c:\games or wherever you want to put it and fire up the exe. January 7th, 2003Paintball II v2.0 Alpha 1 is here!Download here!
If you have trouble with that, try this mirror provided by XtremeBain from eR33t.
Unzip. Double click on paintball2.exe, and then you can download the server list and connect from the multiplayer menu. Not all the servers have been updated, so you may download some garbage flag models and stuff when you connect and some other stuff might be screwy. This is only the first alpha, so start hitting the bboard with bug reports (there WILL be bugs). :)
Note: This is OpenGL only. If it's too bright, try turning down the gl_modulate setting. January 1st, 2003Happy New Year!Well, a new year calls for a new version, right? :)
Sit tight. We're getting ready to leak an alpha. ;) This will basically be a test run for compatibility issues with the standalone client. Many features still haven't been implemented. Check back in a few days... September 8th, 2002Paintball2 v1.751 Server UpdateI know; it's not 2.0, but it will at least fix some bugs and add some features in the meantime. This build includes all the server updates mentioned in the June 8th news update, such as .ent file loading, spawn jiggle fixes, etc. Read that news post for all the details. Some other features have been added since then:
- func_getoutofjail entity (for jailbreak style maps), complete with customizable "noise" (wav played when people escape). - CO2 inventory reduced to 1 canister (really 2 -- one loaded and one held). Stops the CO2 hogging. :) - "passwordtimeout" cvar -- time, in minutes, to clear the server password when there are less than 2 people on. Useful if you want to set up a public/match server.
...as well as a bunch of other minor things not really worth mentioning.
Linux and windows builds are in the Files section.