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April 1st, 2021Introducing the Longbine
July 30th, 2020eR33t is running another PBCUP tournament!Several PBUCP tournaments are lined up, starting at 1 vs. 1 and going up to 4 vs. 4.

The 1v1 tournament will be held this Saturday.
Date: August 1, 2020
Time: 2:00 PM EDT / 6:00 PM GMT

Sign up / view the tournament details here.

There's a $300 prize pool in this tournament!
1st place: $210
2nd place: $90.

Note that this takes place during the Social (distancing) Saturday event, and we encourage you to participate in both.

You can jump directly on the eR33t discord server or look at the #pbcup channel on the Digital Paint Discord server to stay on top of things or ask questions.  There's a bot relaying chat between the two.
March 29th, 2020DPLogin Server MigrationThe data center that hosted the DPLogin server for the past 14 or so years is shutting down.  DPLogin.com and the game servers hosted on it will be moving to a data center in NY.  This means better pings for East coast and EU players!  It also means things could go horribly wrong, but let's hope that doesn't happen.  Hopefully, this will be taken care of in the next day or two, and things will continue to work as they always have.

Once the move is complete, server admins will need to restart their game servers in order for them to show up on the list again.  Also, make sure your config file uses "setmaster dplogin.com" and not the IP address directly, as the old IP address will not work.
February 23rd, 2020Level Design Tool UpdatesA new version of BSP (.97h) is out!  It includes lots of new features and improvements, such as better camera controls (shift + middle click to pan), lighting preview for light entities (click on the little lightbulb), skybox preview that automatically updates with the worldspawn sky setting, and fgd support for easier entity editing.  You can grab it on the map editors section of the downloads page and discuss it here.

Also, Trenchbroom will be officially supporting Paintball 2 in the next release.  I hope to see lots of awesome new maps in the near future!
September 14th, 2019Paintball 2 Build 43 Released!Yeah, it's been a little while, and Build 42 was too unstable to release publicly, but development is still active!  You can grab Build 43 from the downloads page.

Build 43 engine changelist:
- Bugfix: Fixed crash when viewing the server list while a level is loaded locally.
- Bugfix: Fixed sound falloff on left and right channels being slightly different.  Also tweaked to be slightly more physically accurate. 7:21 AM 6/24/2019
- Bugfix: Fixed serverlist connecting to the worng IP's when using the listview widgets (Thanks, xrichardx)
- Bugfix: Fixed crash when using SDL sound driver on Linux. (Thanks, your teammate) 10:10 PM 7/7/2019
- Tweak: Reduced buffer size for Linux SDL driver from 4096 to 1024 to reduce latency. 5:53 AM 8/18/2019
- Tweak: Reduced "s_mixahead" default cvar value from 0.2 to 0.08.  You may need to increase this if you get stuttery sound. 5:53 AM 8/18/2019
- Cvar: "vid_resolution" now replaces "gl_mode", "vid_resx", and "vid_resy".  You can simply set "vid_resolution" to "1920x1080" or whatever you would like. (Thanks, xrichardx).  Should automatically set to whatever you had before using the previous cvars.

Build 42 engine changelist:
- Feature: Native IRC support to join the #paintball channel on GlobalGamers. "irc_connect", "irc_say", "irc_quit" commands.
- Feature: Listview support for UI (Thanks, xrichardx)
- Cvar: "cl_scoreboard_sorting" - 1: sort by kills only, 2: sort algorithm with priority of grabs and caps, 3: sort with priority of grabs and caps
- Bugfix: "GL_Upload8: too large" error from corrupted texture files no longer stops the level from loading.


Game library 1.932 build 188 changelist:
- Fixed escaped from jail message having an extra newline. 4:57 AM 6/17/2019
- Adjusted ball arc to account for gravity setting, so low gravity doesn't cause the ball to shoot above the crosshair. 4:57 AM 6/17/2019
- Fixed minplayers setting on mapinfo files not working properly if set to values less than 2. 7:02 AM 6/25/2019
- Made "botcmd" work with the new bots. 1:06 AM 6/30/2019
- Fixed match not going into overtime if "nextmap" was set. 3:13 AM 7/1/2019
- Made "nextmap" and "rotation add" automatically prefix "inprogress/" and "beta/" before maps that are in those directories like "newmap" and "map" do. 1:56 AM 7/7/2019

Game library 1.931 build 187 changelest:
- "sv_votemapenabled 2" only allows voting on maps that are in the maplist. 11:20 PM 2/23/2018
- "timelimit" default changed from 20 to 10.
- "addloginop" / "removeloginop" commands store players with a given DPLogin ID to an auto-op list.
- Bug fix to keep players logged in if they change the colors in their name.
- Fixed spelling of "possession"

If you have any issues or feedback on the build, you can post it on the forums here.

News Archive
«-362-357-352-347-342-337-332-327-322-317-...»
October `98 - September `98
August `98 - July `98
POTD Archive