November 17th, 1998More New LayoutToday I got a chance to play with the layout of the Digital Paint page. I am fairly happy with how it turned out but we will have to see what the rest of the dev team thinks. The new layout looks best in 1024x768. However is looks decent on 800x600 and is still functional at 640x480. Like before, feel free to post your thoughts on the new design to the Message Board. 1 on 1 TournyBloodKnight is hosting a Paintball Arena Tourney. This tourny is a world cup type tournament on pbdm1. It will start once 16 or more people sign up. November 16th, 1998Vote for Digital PaintThe Quake Womens Forum is having a vote for Best of 98 Year in Review. Follow this link to nominate Digital Paint, it's map makers, skinners, and clans. Show the rest of the Quake2 community what a great mod you think DP is. The voting will begin on December 21st. New CGI for News/POTDW00p! I finally did it! I made a perl program that makes news updates as easy as a message board, works the POTDs like a database, and makes things a lot easier for us overall. Check out the POTD index... a nice feature I put into it to display old POTD's. This is like the second pearl program I've written... and I didn't even know how to spell the language name, lol :) Who says artists can't program? :) PBC and PBNPaintball News run by Daveman2, Rain, and Goldbond has now merged with Hellraiser's Paintball Central. This merger allows the combined site to offer higher quality services and more updates to all of paintball. We at Digital Paint look forward to reading all of the news PBC will now be covering. Paintball Central is truly your central source for everything paintball. Last Clan Standing TournamentPBN hosted the Last Clan Standing tournament this past weekend. 8 clans competed in the 3 round single elimination tournament and last night Balls of Steel and Clan Smurf faced off in the finals. Clan Smurf emerged victorious 2-1 in a VERY close match. It is great to see clan action for Digital Paint and we look forward to seeing more match results and tournaments in the future. November 14th, 1998Page MakeoverAs you can see I have been fiddleing with some new graphics and interfaces for the Digital Paint page. In fact I stayed up all night working on the new splash page as you enter the site. I plan on converting the rest of the page to a similair style and will be creating a new navigation bar. In the next week or so the page will be in transition so if you notice some sections are of a new style and other sections of the old style, it is because I don't work quick enough =). Feel free to let me know what you think of the new look on the message board. November 13th, 1998CrossfireAs the newest Digital Paint member I have been working on trying to compile Hellsurv and Splatterhouse for Paintball 2. I have been unsuccesful so far but will keep trying. I also have been working on my own map entitled Crossfire. Take a peek at this new map which will be included in the much anticipated Beta 5. Screenshot #1, Screenshot #2, Screenshot #3. November 12th, 1998New MemberWell, its been a while since DP has signed on new talent, but thats just what we have done now! After some discussion, we determined that we needed some help in the web page updating, graphical and PR aspects of the development processes. This coupled with an offer from a long standing friend and clan member of most of the DP members has driven us to accept the gracious offer of support from none other than Nutiket, leader and founder of Clan Splat, which ended its run with a 52-9 win/loss record, incredible in any light. So welcome aboard Nut! Expect to see posts from him in the near future. Thanks everyone. News on Beta 5As i have said before we are quite behind due to unforseen problems. I had my maps compiling on a different computer and they took forever then froze the computer. Badlands isnt close to finished as i decided it sucked (799 rspeeds too) and have a new layout i wanna use. The code is being an ass too, and zoid isnt giving me any streight answers. I already wasted 2 days just figuring out that the HUD doesnt allow the win32 long file names. It gives no error, just acts screwy... Nutiket, our new member has attempted to compile Hellsurv and SplatterHouse also. Hellsurv made his computer reboot and report a faulty HD before it finished, and SplatterHouse finished compiling after 12 hours, only to report a "VisMap Expantion Overflow". The explanation as to what causes this is at best vague, and we will be attempting to decern the exact cause. .Plan System, CGIAt the request of Dakota for a .Plan system, i have offered up my coding skills and done a quick rewrite of the PBC Finger system to allow for groupings and adminstration of .plans, and have it almost all done. Already the DP people are using it to update with information you may find interesting. If you want to know the most up to date information from the word of the designers mouths, hop over to http://24.131.9.197/cgi-bin/plans/plans.pl and read the Unnoficial word on the street. The plans are not in anyways to be assumed as official sources of information, but if your curious as to what we have to say, feel free to look. (If that made no sence, its because im tired as hell) Have fun guys! 3rd Party MapsSince there is now a large number of third party maps that have been created by fans of DP, I've decided to make a new downloads page dedicated to third party maps. The new page will make the maps available to all and provide a central source for the maps. If you have created a new map for DP, that you would like to make available to others, please email a zipped copy of the map to me so that I can upload it to the ftp server (please make sure it is the FINAL version). Even if you have already sent me a copy of your map, please send me another copy, I'm not sure if I have the latest versions. I would like to thank all of you who took the time to make DP maps!